
Dota 2 Patch 7.37d Released | Bracers, Auras Nerfs, Collector's Cache 2, and More

Valve has released a new patch for Dota 2, 7.37d, which includes a series of balance changes and updates for both items and heroes. The patch focuses on nerfing aura items in the current meta, as well as weakening overpowered heroes. Additionally, a new treasure featuring sets from Collector's Cache 2 has been released, but Act Four of Crown Fall and the new hero KEZ have not yet been launched.
Item Updates
Arcane Boots
- Recipe cost increased from 375 to 475.
- Total cost increased from 1300 to 1400.
- Mana Regen bonus decreased from +0.5 to +0.25.
- Replenish Mana (mana restored) decreased from 175 to 150.
Bracer
- No longer doubles its bonuses at 25 minutes.
Crimson Guard
- Guard duration decreased from 8 seconds to 7 seconds.
Disperser
- Suppress no longer makes the caster or ally unslowable.
- Suppress now provides 40% slow resistance for the duration when used on the caster or ally.
Gleipnir
- Recipe cost increased from 250 to 550.
- Total cost increased from 5450 to 5750.
- Damage bonus decreased from +30 to +25.
- Attack Speed bonus decreased from +30 to +25.
- Health bonus decreased from +300 to +275.
- Chain Lightning damage decreased from 160 to 140.
Guardian Greaves
- Total cost increased from 4950 to 5050 (due to Arcane Boots cost increase).
Null Talisman
- No longer doubles its bonuses at 25 minutes.
Pavise
- Protect physical damage barrier decreased from 300 to 250.
- Protect duration decreased from 8 seconds to 7 seconds.
- Protect mana cost increased from 75 to 100.
Pipe of Insight
- Barrier duration decreased from 10 seconds to 8 seconds.
Ring of Basilius
- Mana Regen bonus decreased from +0.5 to +0.25.
Solar Crest
- Health bonus decreased from +200 to +175.
- Shine duration decreased from 8 seconds to 7 seconds.
- Shine physical damage barrier decreased from 400 to 350.
- Shine bonus attack speed decreased from +70 to +60.
Spirit Vessel
- Soul Release health restoration reduction on enemies increased from 50% to 60%.
- Soul Release now always gains a charge when the owner dies.
Wraith Band
- No longer doubles its bonuses at 25 minutes.
Neutral Item Updates
Seeds of Serenity
- Verdurous Dale duration decreased from 14 seconds to 8 seconds.
Hero Updates
ANTI-MAGE
Aspects
- Counterspell Ally Reflected spell damage increased from 30% to 40%
- Magebane's Mirror Counterspell Reflected spell damage increased from 30% to 40%
Talents
Level 10 Talent: "+10% Magic Resistance from Counterspell" replaced with "+3 Health Regeneration per Second"
BATRIDER
Talents
Level 20 Talent: "+4.5s Firefly Duration" replaced with "+2s Smoldering Resin Duration"
BEASTMASTER
Abilities
- Drums of Slom Healing from hero damage reduced from 25% to 20%
- Primal Roar Stun duration increased from 2.75/3.25/3.75 to 3/3.5/4 seconds
Talents
Level 10 Talent: "Magic Resistance from Inner Beast increased from 5% to 10%"
BLOODSEEKER
Abilities
- Bloodrage Mana cost reduced from 25 to 0
BOUNTY HUNTER
Abilities
- Jinada Bonus damage changed from 60/100/140/180 to 70/105/140/175
CHEN
Abilities
- Holy Persuasion Aghanim’s Scepter now triggers effects on death with Martyrdom.
CLOCKWERK
Facets
- Expanded Armature Enemy heroes are now placed as far from the center as possible without touching the cogs.
CRYSTAL MAIDEN
Agility growth increased from 1.6 to 1.8
Talents
Level 15 Talent: Crystal Nova cooldown reduction increased from 4 to 4.5 seconds
DAWNBREAKER
Abilities
- Celestial Hammer Mana cost reduced from 110/120/130/140 to 100/110/120/130
- Projectile speed increased from 1500 to 1600
DAZZLE
Talents
Level 15 Talent: Attack speed bonus increased from 80 to 90
Level 20 Talent: Poison Touch damage per second increased from 60 to 75
DEATH PROPHET
Base damage increased by 2
Abilities
- Exorcism Spirit count increased from 8/16/24 to 10/17/24
DOOM
Facets
- Gluttony Base charge cooldown of Devour reduced from 90 to 85 seconds
Abilities
- Lvl? Pain Now only applies to the hero’s attacks
DRAGON KNIGHT
Facets
- Fire Dragon Wyrm's Wrath Cleave distance reduced from 450 to 400
DROW RANGER
Base agility increased from 20 to 22
ENCHANTRESS
Facets
- Sproink Cooldown increased from 8 to 10 seconds
- Overprotective Wisps Nature's Attendants Damage threshold increased from 250 to 275
Abilities
- Enchant Slow duration on heroes reduced from 5 to 3.5/4/4.5/5 seconds
GRIMSTROKE
Abilities
- Ink Swell Damage per second increased from 25/40/55/70 to 30/45/60/75
Talents
Level 20 Talent: Stroke of Fate bonus damage increased from 75% to 80%
GYROCOPTER
Base damage increased by 2
HOODWINK
Abilities
- Hunter's Boomerang Cast range increased from 900 to 1100
HUSKAR
Facets
- Nothl Transfusion Life Break Healing radius increased from 400 to 550
INVOKER
Abilities
- Ghost Walk Health regen (Quas) reduced from 10/15/20/25/30/35/40/45 to 3/6/9/12/15/18/21/24
- Mana regen (Wex) reduced from 2.5/5/7.5/10/12.5/15/17.5/20 to 2/4/6/8/10/12/14/16
JUGGERNAUT
Facets
- Duelist Bonus damage increased from 10% to 12%
Abilities
- Healing Ward Mana cost changed from 140/130/120/110 to 120
KUNKKA
Abilities
- Ghostship Damage reduced from 400/500/600 to 350/475/600
- Admiral's Rum Duration reduced from 10 to 6 seconds
LICH
Abilities
- Frost Shield Damage reduction increased from 30/40/50/60% to 45/50/55/60%
LIFESTEALER
Abilities
- Feast Lifesteal from max health increased from 1.25/1.75/2.25/2.75% to 1.5/2/2.5/3%
- Damage from max health increased from 1.25/1.75/2.25/2.75% to 1.5/2/2.5/3%
LONE DRUID
Facets
- Bear Necessities No longer enhances passive bonuses from neutral items
- Passive bonus enhancement reduced from 50/60/70/80% to 30/45/60/75%
Talents
Level 15 Talent: Savage Roar cooldown reduction decreased from 7 to 5 seconds
LUNA
Facets
- Moonstorm Lucent Beam No longer deals bonus damage when hitting illusions
- Bonus damage per beam reduced from 5/8/11/14 to 4/7/10/13
Abilities
- Lucent Beam Damage reduced from 80/160/240/320 to 75/150/225/300
MARCI
Facets
- Sidekick Bonus base attack damage reduced from 12/18/24/30% to 10/15/20/25%
- Cast range on allies reduced from 2500 to 1750
MARS
Talents
Level 20 Talent: Bonus stun duration for Spear of Mars reduced from 0.6 to 0.4 seconds
MEDUSA
Abilities
- Mana Shield Now disables Blink Dagger while absorbing damage
MIRANA
Facets
- Solar Flare No longer increases daytime vision
- Max attack speed and damage reduced from 80/120/160 to 70/110/150
- Duration decreased from 18 to 16 seconds
Abilities
- Leap Aghanim's Shard no longer triggers multiple weakened Starstorm strikes on a single target
MONKEY KING
Base strength increased from 18 to 19
Facets
- Wukong's Faithful Wukong's Command soldier disappearance delay increased from 3 to 4 seconds
- Simian Stride Tree Dance Health threshold increased from 90% to 95%
MUERTA
Abilities
- Pierce the Veil Effect duration increased from 6/7/8 to 8 seconds
NAGA SIREN
Facets
- Deluge Mana cost increased from 45/50/55/60 to 50/60/70/80
Abilities
- Song of the Siren Health regen per second reduced from 2/4/6% to 2/3/4%
NATURE'S PROPHET
Facets
- Ironwood Treant Treant damage reduced from 28–32/44–48/60–64/76–80 to 22–26/40–44/58–62/76–80
- Treant movement speed reduced from 350 to 335/340/345/350
NECROPHOS
Abilities
- Ghost Shroud Movement slow increased from 10/15/20/25% to 16/19/22/25%
- Reaper's Scythe Cooldown reduced from 110 to 100 seconds
OMNIKNIGHT
Base movement speed reduced from 315 to 310
Base strength reduced from 23 to 22
Facets
- Healing Hammer Healing from damage reduced from 25% to 20%
Abilities
- Purification Mana cost increased from 80/95/110/125 to 90/105/120/135
- Repel Mana cost increased from 80/95/110/125 to 90/105/120/135
PANGOLIER
Facets
- Thunderbolt Rolling Thunder duration increased from 8 to 9 seconds
PHANTOM LANCER
Abilities
- Illusory Armaments Effects that modify base damage now affect bonus base damage from Illusory Armaments
- Bonus base damage for illusions increased from 65% to 70%
PUCK
Abilities
- Puckish Base health regen reduced from 20 to 15
- Base mana regen reduced from 20 to 15
- Dream Coil Coil duration reduced from 6 to 5/5.5/6 seconds
PUGNA
Facets
- Siphoning Ward Mana restoration per damage unit increased from 30% to 40%
RIKI
Abilities
- Cloak and Dagger Item toggling no longer breaks invisibility
RINGMASTER
Base strength reduced from 23 to 21
Strength gain reduced from 2.4 to 2.1
Abilities
- Tame the Beasts Cast range reduced from 700/750/800/850 to 700
- Escape Act Now dispellable
- Wheel of Wonder Radius reduced from 600 to 500
- Auto-detonation delay reduced from 6 to 4 seconds
SAND KING
Facets
- Dust Devil Sand Storm radius reduced from 450/500/550/600 to 350/400/450/500
- Duration reduced from 20/25/30/35 to 16/20/24/28 seconds
Talents
Level 15 Talent: Sand Storm damage per second bonus reduced from 25 to 20
SHADOW DEMON
Facets
- Promulgate Damage from current health reduced from 14/16/18/20% to 9/11/13/15%.
Abilities
- Shadow Poison Vision radius reduced from 400 to 300.
SHADOW SHAMAN
Abilities
- Fowl Play Invulnerability duration increased from 0.75 to 1 second.
SNAPFIRE
Facets
- Full Bore Scatterblast Cast range reduced from 1400 to 1300.
Talents
Level 10 Talent: Bonus damage from Mortimer Kisses increased from 20 to 25.
Level 25 Talent: Bonus number of projectiles from Mortimer Kisses increased from 6 to 8.
SNIPER
Facets
- Scattershot Shrapnel Damage reduced from 120/180/240/300 to 90/160/230/300.
Abilities
- Headshot Slow duration reduced from 0.5 to 0.2/0.3/0.4/0.5 seconds.
TECHIES
Abilities
- Proximity Mines Base charge cooldown reduced from 19/17/15 to 15 seconds.
TIDEHUNTER
Abilities
- Blubber Damage threshold for removing negative effects reduced from 500 to 450.
- Ravage Damage increased from 250/350/450 to 275/375/475.
TIMBERSAW
Base strength reduced from 27 to 26.
TREANT PROTECTOR
Abilities
- Nature's Guise Additional movement speed reduced from 12% to 10%.
- Leech Seed Damage/healing per second reduced from 20/35/50/65 to 15/30/45/60.Now heals creeps only for half the amount.
TROLL WARLORD
Talents
Level 10 Talent: Duration of debuff from Whirling Axes increased from +2 to +2.5 seconds.
Level 20 Talent: Bonus armor from Berserker's Rage increased from 8 to 9.
TUSK
Facets
- Tag Team Additional damage increased from 20/45/70/95 to 25/50/75/100.
- Drinking Buddies Additional movement speed reduced from 25% to 10/15/20/25%.Now when used alternately, range is 50% shorter.
UNDERLORD
Facets
- Abyssal Horde Warrior damage changed from 18/32/46 to 20/30/40.Kill damage for the warrior reduced from 300/400/500 to 200/300/400.
Abilities
- Atrophy Aura Duration reduced from 35/45/55/65 to 30/40/50/60 seconds.
VENGEFUL SPIRIT
Abilities
- Nether Swap Cooldown reduced from 50/40/30 to 46/38/30 seconds.
VENOMANCER
Abilities
- Noxious Plague Minimum movement slow increased from 0% to 15%.
VISAGE
Facets
- Death Toll Soul Assumption No longer grants additional gold if the target dies before being hit by the projectile.
Abilities
- Summon Familiars Returning gargoyles now interrupt if they use the Stone Form ability.
WINDRANGER
Facets
- Whirlwind Focus Fire Cooldown increased from 70/50/30 to 70/60/50 seconds.No longer allows attacking while casting interruptible spells.Damage reduction increased from 30% to 35%.Duration reduced from 9 to 8 seconds.
Abilities
- WindrunThe invisibility effect from Aghanim's Scepter now dispels with the base effect of this ability.
WINTER WYVERN
Facets
- Essence of the Blueheart Portion of healing converted to mana increased from 20% to 24%.

Danil Chepil er ekspert på e-sport, og har fulgt esportscenen siden 2014. Han spesialiserer seg på Counter-Strike, Dota 2 og VALORANT.
Danil begynte sitt bekjentskap og samarbeid med EgamersWorld i 2022 da han etter den russiske aggresjonen ikke lenger kunne fortsette sin karriere som bartender.
På den tiden innså han ikke at han hadde et talent for å skrive nyheter og artikler om e-sport og spilltemaer.









