
Tainted Grail: The Fall of Avalon Alchemy Guide: Slik lager du eliksirer

Alchemy is one of the core survival skills in Tainted Grail: The Fall of Avalon, allowing you to brew healing potions, mana elixirs, and deadly poisons from materials found in the world. To make the most of it, you’ll need to explore ruins, fish for ingredients, and keep an eye on your skill levels. Once mastered, alchemy gives you a serious edge in both combat and preparation.
Alchemy Explained: How to Craft Poisons and Upgrade the Skill
To craft poisons in Tainted Grail, you'll need access to an Alchemy Station, ingredients gathered from nature or looted from enemies, and a few essential books that unlock recipes. Brewing poisons works just like potions, but the effect is applied to weapons instead of healing your character. The strength and duration of your crafted toxins scale with your Alchemy skill, so levelling it is key.
In case you haven't played it yet, check if your PC can handle the game. Here are the system requirements for Tainted Grail. The minimums look pretty low.
Crafting any potion or poison gives XP toward Alchemy, and stronger brews unlock with time and practice. If you're serious about survival, it's worth making even low-tier potions just to boost your level early on.

Where to Find Alchemy Recipe Books
Learn how skills and attributes work. We have a levelling guide for Tainted Grail for that. It's worth knowing what to shave first.
Not every potion is unlocked by default. To expand your options, you'll need to find and read specific recipe books scattered across the world or available from certain merchants. These books are often tucked away in crypts or outposts, and some are only accessible through exploration or by progressing certain questlines. Here's a table for where to find Tainted Grail: Fall of Avalon alchemy recipe books:
Book Title | Location | Source |
After The Conclave: Druidic Alchemy, Vol. 1 | Horns of the South - Fortress | Merchant (Brother Riagán) |
After The Conclave: Druidic Alchemy, Vol. 3 | Horns of the South - Fortress | Merchant (Brother Riagán) |
Blood, Hearts, And Guts: The Alchemy Of Viscera | Island Asylum | Found |
Materia Medica, Volume 7: Plants Perilous To The Mind And Body | Forgotten Cemetery Crypt | Found |
The Guide To Hunting Monsters On This Blasted Island | Smuggler’s Bay | Found |
Through The Blacksmith’s Eye: Weakening Blades | Horns of the South | Found |
To Brother Sefton | Island Asylum | Found |
With The Alembic Among The Tribes: Dal Riata, Vol. I | Unknown | Merchant (Ughwe) |
With The Alembic Among The Tribes: Dal Riata, Vol. II | Horns of the South | Found |
With The Alembic Among The Tribes: The Picts | Unknown | Merchant (Jann Heber) |
Once you've read a book, its recipes are permanently added to your Alchemy Station, so there's no need to keep them in your inventory.

All Potion Effects and Recipes
Suddenly, you are interested in more than just potions in the game. Here is our text dedicated to the description of the Tainted Grail, All We Know, and no more. There are about the genre and comparisons with other RPG games.
As your alchemy skill improves, so does the strength of your potions, making even basic healing brews more effective over time. You’ll find that every powerful effect in the game—healing, mobility, debuffs—can be bottled up if you’ve got the right materials and enough experimentation.
Below is a full recipe table with known potions, their effects, and the ingredients you need. Some combinations are simple, like the Small Mana Potion, while others like Bleeder Rogue or Purging Steel require rare monster parts and high-level herbs. Spirit (likely alcohol) is used as a base for most recipes, so keep a stash of Ale or Mead handy to stay stocked in the field.
Name | Effect | Ingredient 1 | Ingredient 2 | Ingredient 3 |
Health Potion | Heals health | Spirit | Sage x3 | Wolf Fangs x2 |
Leaper Potion | Increase jump | Spirit | Strange Toe x1 | Sheep's Head x1 |
Slowfall Potion | Lowers fall damage | Spirit | Strange Toe x1 | Oyster Mushroom x1 |
Small Health Potion | Heals health | Spirit | Sage x2 | |
Bleeder Rogue | Inflicts Bleed | Ogre Tooth | Monster Blood x1 | Antler Fragment x2 |
Blood Sucker Potion | Lifesteal | Spirit | Ogre Tooth x1 | Monster Blood x1 |
Flame Resin | Inflicts Burn | Spirit | Fish Oil x1 | Hot Goo x1 |
Fool's Rush | Inflicts Chilled | Spirit | Fish Oil x1 | Drowner Tongue x1 |
Moss From A Cursed Well | Inflicts Poison | Spirit | Wyrdmeat x1 | Fish Oil x1 |
Purging Steel | Inflicts Weak | Monster Blood | Mandrake x3 | Devils Snare x3 |
Small Mana Potion | Restores Mana | Spirit | Devils Snare x2 |
Use this as your brewing foundation. As you explore deeper into Avalon and find rarer ingredients, don’t hesitate to experiment—many combinations aren’t written down anywhere, but they might just save your life.

Useful Support Skills: Cooking and Fishing
While Alchemy is your main tool for instant effects and weapon coatings, Cooking and Fishing offer long-term benefits that pair well with poison crafting. Cooking lets you prepare meals at campfires or kitchens, providing gradual healing and pre-fight buffs. The better your cooking skills, the more powerful and long-lasting the bonuses become.
Fishing is a great way to gather food and potion ingredients early on. Cast your rod at any rippling water surface, and you’ll get not just food, but also XP and items for alchemy. Fishing also boosts your Practicality stat, which in turn improves all crafting professions, including Alchemy.

General Tips for Better Crafting
The key to thriving in Tainted Grail’s hostile world is combining resource efficiency with proper preparation. Every crafting station, including alchemy benches and campfires, pulls ingredients directly from your stash, so don’t worry about carrying everything with you.
Sell extra brews straight from your stash when visiting merchants to stay light on your feet. Investing in Practicality is essential if you want to maximise the quality of your potions and poisons, especially once you’re crafting advanced recipes.
Don’t ignore low-tier crafts. Even weak health potions or early poisons give you the XP you need to unlock stronger versions later on, making them well worth the effort.

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