
The Outer Worlds 2-ledsagernes guide: Slik rekrutterer du dem

There are six companions in The Outer Worlds 2. Two join early, the others need quests and correct dialogue choices. Each companion brings skills, combat power, and support perks. Wrong answers can lock you out, so stay careful in key moments.
Who is Companion in The Outer Worlds 2: How Them Work
Companions help you fight, heal, distract enemies, and support your build. They add tools for combat, exploration, and dialogue. Good choices make early fights smoother and late fights safer.
Companions join after simple triggers or side quests. Most come from story hubs and faction paths. Speak kindly, avoid rude dismissals, and support their motives. If you shut them down, they leave for good.
How to Recruit Every The Outer Worlds 2 Companion: Complete Guide Table
Below is a fast table with names, simple recruitment steps, and what they bring to your team.
| Name | How To Recruit | Benefit |
| Niles | Starts with you | Tank shots, access workbench |
| Valerie | Starts with you | Healing and hack support |
| Inez | Ministry > Fairfield talk | Offense or defense graft choice |
| Tristan | 2nd Choice Bar quest | Slam attack and highlight objects |
| Marisol | Zyranium Manufactory quest | Stun and crit setup |
| Aza | Extractorium free door | Fast charges and stealth burst |
Two join at the start, four need quests. Avoid harsh dialogue or you can lose them forever.

Niles
Niles is a frontline soldier who joins at the start. He pulls fire and deals steady gun damage.
- Auto recruit on Paradise Island; tank role; workbench access free anytime
Note: Good first partner for early fights. He helps control crowds and saves time crafting.

Valerie
Valerie is a support robot who heals and protects the team. She joins right after the intro.
- Auto recruit on Paradise Island; healer; hacking resource saver
Note: Keeps you alive in rough areas. She also saves bypass items, which matters early.

Inez
Inez is a soldier who wants freedom and a fix for her augments. Her upgrade path changes her ability.
- Meet in Ministry, then Fairfield; agree to help; choose graft for combat style
Note: Pick a graft with purpose. Healing graft fits safe runs. Damage graft fits aggressive builds.

Tristan
Tristan is a Protectorate fighter with a heavy hammer and strong conviction.
- Meet in the 2nd Choice Bar; finish Arbitrary Measures; accept terms
Note: He finds hidden objects. This helps loot routes and puzzle areas.

Marisol
Marisol hides behind a false identity before joining as a skilled gadget specialist.
- Meet in Zyranium Manufactory; support her case; finish investigation
Note: She boosts energy use and helps you deal with big crits on stunned targets.

Aza
Aza is an assassin locked inside a hostile site. She hits fast and stays quiet.
- Free her in Extractorium; follow calm dialogue; accept deal
Note: She gains two ability charges and stays stealthy. Great for burst and ambush fights.
The Outer Worlds 2 Beginners' Guide: Skills & Perks
In TOW 2, early skills matter. Do not spread points across too many categories. Pick Speech for checks, Lockpick for access, and one main combat style. This gives smooth progress and power early. Weak builds come from trying everything at once.
Perks unlock every two levels, and some need skill ranks or earlier perks. Plan ahead to avoid traps and respect long-term goals. There is no late respec, so choose perks that boost your core style, movement, and combat flow from the start.

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