Bilibili Gaming VS JD Gaming
LPL Summer 2020 - Group Stage (Week 6-11)

Forutsi resultatet av kampen og få en premie!


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Om kampen
Kampen Bilibili Gaming mot JD Gaming i øvelsen LoL ble avholdt på 26.07.2020 at 09:18 i formatet .
Kampen mellom LoL og Bilibili Gaming og JD Gaming ble avholdt innenfor rammen av LPL Summer 2020 - Group Stage (Week 6-11). Bookmakerne spår JD Gaming til å vinne med 1.16. For flere spådommer, se spådommer-siden.
Vinneren av LoL-kampen var laget JD Gaming med poengsummen 0:2 og varte til 1 h, 48 m.
Resultater av alle møter i Bilibili Gaming og JD Gaming i fagområdet LoL.
Motstandere | Bilibili Gaming | JD Gaming |
---|---|---|
EGamersWorld vurdering | - | - |
Den nåværende serien | 1 lose | 2 lose |
Seire i de siste 5 kampene | 3 | 3 |
Antall seire på de siste 10 kampene | 7 | 6 |
Antall seire i innbyrdes oppgjør | 7 | 19 |
Flere detaljer om møtene mellom Bilibili Gaming og JD Gaming finner du i historikken over kampene mellom Bilibili Gaming og JD Gaming.
Tidsplan for majorturneringer og Premier-turneringer
- Sky Masters Season 3
- 01.07.25
- NightBirds - GTZ Esports
- 08:00
- 01.07.25
- Anonymo Esports - GLORE
- 11:00
- 01.07.25
- Diamante Gaming - Team Paradox
- 14:00
- 02.07.25
- HAN - Gamespace MCE
- 08:00
- 02.07.25
- Reignit - CITA Kaizen
- 11:00
- 02.07.25
- Senshi Esports - FunCrow
- 14:00
- 2025 Mid Season Invitational - Bracket Stage
- 01.07.25
- Gen.G - G2 Esports
- 20:00
- 02.07.25
- Anyone's Legend - FlyQuest
- 20:00
- 03.07.25
- KOI - Bilibili Gaming
- 15:00
- 03.07.25
- CTBC Flying Oyster - T1
- 20:00
FAQ
What are the results of the previous meetings between the Bilibili Gaming and JD Gaming?
- The Bilibili Gaming and JD Gaming teams have matched up 24 times
- Bilibili Gaming won 6 times
- JD Gaming won 17 times
- Last time the teams met on 24.02.24 11:00 (UTC)
What are the predictions of the outcome of the match between Bilibili Gaming and JD Gaming?
According to bookmakers' forecasts, JD Gaming has a better chance of winning.
Bookmakers' odds:
- Bilibili Gaming - 4.97
- JD Gaming - 1.16
What is a match in LoL?
A match in League of Legends (LoL) is a game session where two teams of five players compete on a large map called "Summoner's Rift." Each player controls a unique character, or "champion," aiming to destroy the enemy base, the "Nexus." Matches can be in various modes, including the classic 5-on-5, ARAM, or Clash.
How long does a match last in LoL?
The duration of a match in League of Legends depends on many factors, such as the game mode, the team's style of play, and the skill level of the players. On average, a match can last approximately 20 to 40 minutes.
What are the conditions for winning in LoL?
The conditions for victory in League of Legends are to destroy the enemy's base, known as the Nexus. To do this, teams of players must work together, attacking and defending different parts of the map, managing their characters and strategically using resources. The team that destroys the opponent's Nexus first wins.
Where can I place a bet on a LoL match?
You can place bets on League of Legends matches on various online betting sites or specialized esports platforms. These resources often feature sections for LoL and other popular games, allowing bets on aspects like match winners and other outcomes. It's important to read the terms and conditions of each site or platform carefully and follow responsible gambling principles.
What guarantees the fairness of matches in LoL?
In League of Legends (LoL), the integrity of the game is guaranteed through a system of detecting bots and cheats, penalties for violators, restoration of game situations in cases of conflict, regular updates to fix bugs and maintain game integrity, and through the active participation of the player community in maintaining fair play and reporting violations.
What are the rules of LoL matches?
League of Legends matches follow rules ensuring fair play for all participants. These rules cover team composition, champion selection, map locations, time limits, recovery, penalties for violations, and other aspects regulated by both the game system and the player community.